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The Mongols have taken Baghdad. Somewhere inside the burning House of Wisdom is the cure for your daughter. Find it, and survive what the House was built to contain.

Alkimya

Alkimya: House of Wisdom is a first-person survival horror game set in 1258, during the Mongol siege of Baghdad. You are Yusuf, a master alchemist, and your daughter is dying. The House of Wisdom, Baghdad's great library, is burning, and somewhere inside is Iksyr, the only cure.

The invaders hold the halls above. Scavenge materials and craft alchemical flasks. Fight with the strange weapons found inside the House. Solve its locked routes and hidden shortcuts to descend. And what the House was built to contain waits below.

  • + Survival Horror
  • + Alchemy & Crafting
  • + Interconnected World
  • + Stalker Enemies

Survival Horror in 1258 Baghdad

Face the horror of the Mongol invasion. The deeper you go into the House, something else waits.

Combat & Alchemy

Fight with the weapons found inside the House: strange arms powered by something the invaders don't understand. Craft flasks that burn, blind, and dissolve.

Interconnected World

The House of Wisdom is one connected space: locked routes, hidden shortcuts, mechanisms built by the finest minds of an age. Solving the House is how you descend.

Stalker Enemies

Some things inside cannot be killed. Only evaded.

Who We Are

40+ people on the project

4 continents

UE5 built in Unreal Engine

PS5 and PC

A house of wisdom, rebuilt in fire and memory.

Iksyr is a small studio. Alkimya: House of Wisdom is built with partner studios and collaborators across four continents, bringing the project team to over forty people, including veterans of Bungie, Raven Software, Playground Games, and Crytek.

Alkimya is set in a real place on a real night. The House of Wisdom existed. The siege happened. We built the game from that history first, then asked what might have been inside that no one recorded.

IKSYR

Developer of Alkimya: House of Wisdom

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The people behind it

The team behind Alkimya, from Iksyr and the studios we build it with.

We are hiring

We are a small studio looking for people who care about craft. Artists, engineers, designers, animators. Show us what you've made.

careers@iksyr.net

Media

FAQ

  • A first-person survival horror game set in the House of Wisdom during the 1258 Mongol siege of Baghdad. You play Yusuf, an alchemist searching the House for a cure for his dying daughter.

  • 2028. Wishlist on Steam to be notified.

  • PlayStation 5 and PC via Steam.

  • PC requirements are listed on the Steam page and may change before release.

Game box cover art

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